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Toolbox, ice, hiring, and the opening quests are the usual walls. Start with the first-day notes.
Read the guideSaloon Simulator 1.0
A first-person western saloon sim from Glivi Games S.A.. Windows only. Full release 2026-11-06, first hotfix 2026-11-08.
Toolbox, ice, hiring, and the opening quests are the usual walls. Start with the first-day notes.
Read the guideSaloon Simulator is a first-person management game from Glivi Games S.A., published by RockGame S.A. You pour drinks, cook, clean, and deal with the people who walk into a frontier saloon. The store page lists it as single-player on Windows 10 and 11, 20 GB of available storage on an SSD, with controller support, Steam Cloud, and family sharing.
The public timeline I use is Prologue on 5 Jun 2024, a playtest on 11 Mar 2025, Early Access on 15 Jul 2025, version 1.0 on 6 Nov 2026, and the first hotfix on 8 Nov 2026. I keep the Early Access date in the same sentence as 1.0 so a 2025 date on another site does not get read as the full release.
On 9 Nov 2026 the US Steam price was $18.99, marked down 40% to $11.39. Japan showed ¥2,100 to ¥1,260, Europe €18.49 to €11.09, and Vietnam 249,000₫ to 149,500₫. I do not print a sale end date, because the sources did not agree on 20 Nov versus 21 Nov.
Steam showed 88% positive across 906 reviews, and 54% across 37 reviews in the prior 30 days, both read on 9 Nov 2026. The earlier research snapshot recorded SteamDB at 84.26% on a sample near 1,000 (1 source); its page restricted this review’s request. I keep both figures. SteamDB uses its own score method and review population; it is not the same metric as Steam’s percent-positive score.
No official in-browser build is listed on the store pages reviewed. The game is a Windows download. The free Prologue is a separate Steam app.
Version 1.0 released on 6 Nov 2026, with a hotfix on 8 Nov 2026 that explained chapter progress and fixed delivery crates, empty trains, and reputation.
The Steam language list has 12 languages and does not include Vietnamese. English is the only full audio language.
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