SALOON
SIMULATOR

Serve, sleep, read the milestones

Chapters and how you move forward

The 8 Nov 2026 hotfix says players could not tell how a new chapter starts. The method in that post is: serve drinks and food, sleep, let reputation update, then move on when the condition is met.

5 entries. Source counts apply to each linked claim; a recipe ingredient can still have one source.

ChapterUnlockMain peopleMechanicsKnown snagSources
Prologue
2024-06-05
Free standalone Prologue on Steam (app 2419710) Locke (framing); Blueberry tutorial cast Tutorial: cleaning, first drinks and meals, toolbox and repair-kit tasks Separate app; mechanics differ from 1.0; not a demo of the full build
Official · 1 source

Documented update: Prologue

Checked 2026-11-09

Source links
Chapter 1 (Act 1)
2025-07-15 (Early Access)
Start of the Early Access story Locke, Earl, Casey, Samuel Saloon restoration, first drinks and meals, first guest room, toolbox, $200 Locke debt Story gates block closing the saloon and sleeping
3 sources

Documented update: Early Access

Checked 2026-11-09

Source links
Chapter 2 (Act 2)
2025-07-15 (Early Access; Act 2 content)
Complete the opening Locke debt / Act 1 Earl, Addie, Charlie Duff, Casey, Samuel, Doc, Locke Estate auction, toolbox recovery, first guest room, Charlie barter, six recommendation letters, town defense Progression to later chapters unclear (official hotfix 2026-11-08); toolbox location has conflicting reports
Chapter 3
2026-05-24
Complete Chapter 2 Otto, Lucy, W., Cheyenne, Peabody Employees (cook/waiter/cleaner/bartender), pickpocketing, fistfights, train unloading rework, reputation, courtesans, moonshine, rooms and furniture Employees lost after the update; moonshine quest bugs; waiter/cleaner stuck
Chapter 4
2026-11-06
Complete Chapter 3 and the reputation/milestone gates Blueberry cast; Locke Story conclusion, new rewards and customization, cart customization, performance work Players report unclear progression after 1.0; hotfix 2026-11-08 addresses reputation

The line, with the names the posts use

Prologue is the free 2024 app. Act 1 and Act 2 are the Early Access story. Chapter 3 is the 24 May 2026 post. Chapter 4 is the 6 Nov 2026 ending. Official posts switch between “Act” and “Chapter.” The table uses both labels on the same row when a thread does.

The milestone panel is not optional flavour. Stuck threads show extra tier items beside the story: Cleaner Rank, bodies to the undertaker, patients to the doctor. Those counts disagree between a player post (10 and 10) and 1.0 goal text (5 and 5). See Cleaner Rank for both wordings.

Act 2 ends with the town defense and Locke. The Chapter 3 post refers to the defense in the previous chapter, which is the cross-check I use for “the fight is late in Chapter 2.” Staff systems are a Chapter 3 unlock; older saves sometimes only see them once Act 3 content is on the branch. Version 1.0 also rewrote the “Advance the story” objective and the Act 3 unlock progress value, and it added catch-up for old saves.

Read the Chapter 2 walkthrough for the auction, toolbox, guest room, and town-defense sequence. Other chapters are indexed in the table.

Questions players actually ask

How do you progress chapters?

Serve drinks and food. Sleep so reputation updates. Open T → Statistics → Act Milestones if a tier looks stuck. The hotfix says the studio is reworking the guidance because the current path is unclear.

Is Act 4 a different chapter from Chapter 4?

Players say Act 4. The 1.0 post says Chapter 4. I treat them as one ending, not two chapters.

Sources

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